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5 Aralık 2015 Cumartesi

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Temple Run 2


The original Temple Run is one of most popular mobile games ever, so it isn't any surprise that Imangi Studios is back to offer players another helping. Temple Run 2 is here, and it takes the framework laid down by its predecessor and builds on it ever so slightly, keeping the gameplay of the original intact and as addicting as ever. 

If you were a fan of the first Temple Run, expect to spend quite a bit of time with the latest mobile gem from Imangi.


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For the uninitiated, the idea behind Temple Run 2 is simple: you're running for your life through an obstacle course that never ends. That means you'll fail every single time you pick up the game, but it isn't quite so grim as it sounds. The challenge is getting further than you ever have before, collecting as many coins and gems along the way as you possibly can. You find power ups that allow you to put off the inevitable just a little bit longer, but eventually, your game will come to an end, whether that's at the hands of the gorilla that's relentlessly chasing you or due to a nasty fall off the edge of the course.
If you've never played Temple Run, there's a good chance you'v
e played a game like it on your phone or tablet. The running game has turned out to be incredibly popular, but Temple Run 2 does it better than pretty much every other game in the genre. It does it better than the original Temple Run as a matter of fact, so that should give you an idea of how much fun Temple Run 2 is.

At the start, you'll control Guy Dangerous, but additional characters can be unlocked with coins you've collected and saved. Coin collecting is obviously at the heart of the experience, as you'll use those coins to unlock new abilities for your character. These abilities can range from increasing the duration of your shield – which will get you out of rough spots often – to increasing the amount of coins you can collect after you run a certain distance. I would suggest not hoarding your coins unless you're saving up for something really expensive, as each ability makes some aspect of the game easier.

To control your character, you'll be swiping the screen and tilting your device. Swiping upward will make the character jump, swiping to the left or the right will make them turn in that direction, and swiping backward will make them fall into a slide. You'll need to tilt your device at certain points throughout the stage to stay on the winding path, which can be a little bit difficult to get the hang of at first. Once it clicks, however, you'll be weaving left and right like you've been doing this for years.

Read: http://androidcommunity.com/temple-run-2-review-20130124

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